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Functional Programming

These are the stories that have been posted to the Functional Programming category.

Functional Programming in JavaScript and Ruby


Published to Invisible Blocks by Dan Bernier February 23, 2007 13:40

[UPDATE: I’ve been lucky enough to have some commenters who know much more about functional programming than I do. There’s some good reading in the comments, and you especially should read them before using this stuff in production.]

I’ve been playing with functional JavaScript tonight. It’s not the greatest of OO-functional hybrid languages, but it’s good to supplant my fledgling functional skills with something besides Ruby. Plus, I’m not the only one doing it, so I can compare notes. And who doesn’t love JavaScript, right? …right?

Before I get much farther, I should thank Adam Turoff for his post What’s Wrong with the For Loop. It gets at the root of the why we’d use a functional programming language instead of an OO or procedural one, and (bonus!) it helped me grok Ruby’s inject method (it’s the same as my new friend fold). Go read his post, it’s good for you. And if you like it, we recommend the 1981 SICP lectures. Robusto!

Here we go!

Introductions to functional programming usually discuss three methods: map, find, and fold. The names aren’t always the same, but those are the three amigos of functional programming. They all do something different to arrays (or lists, or collections, or whatever you want to call them):

  • find does what it says. You give it some criteria, it returns all the matching elements. The criteria is expressed as a function, a little bit of code that says “yes, I want this one,” or “no, skip it.” If we’re picking out the red gumballs, you could say (in Ruby) gumballs.find_all { |ball| ball.isRed? } find is also known as filter. [Ruby only calls it find_all because it uses find for returning just the first match.] Po-tay-to, po-tah-to.
  • fold takes each element, and “folds” it into a running total. Think of summation—you’re folding each new number into a running tally. In Haskell (and, it seems, many functional languages), it comes in two varietes, fold_left and fold_right, which just mean “start from the left” and “start from the right”. Ruby calls it inject, which confuses some people (like me).
  • map is the mathiest of them (don’t be scared, it’s easy!). In English, we’d say “change each item like this, and give me the new results.” Let’s down-case a list of words. “Change each word to lowercase, and give me the downcased words.” words.map { |word| word.downcase }. The name “map” comes from functions in math (surprise), where you map each input to one output. The whole y = f(x) thing…f is for “function”. Ruby also calls this collect.

Now, none of these comes predefined in JavaScript. How can this be? Well, all the JavaScript engines out there are in browsers, and we know that “when browser elephants battle, it is the JavaScript grass that suffers.” The browser developers are busy with other things. But this oversight means we have some easy examples to write. It’s boring to re-implement existing stuff, just for the exercise. So here we go—I’ll compare examples in JavaScript and Ruby.

A quick word about JavaScript’s open classes

JavaScript has open classes, just like Ruby. In other words, you can re-open a class definition, give it a method, and then start using that method on instances of that class. JavaScript’s OO is prototype-based, not class-based, so it looks a little weird:

Array.prototype.first = function() {
    return this[0];
}
[1, 2, 3].first(); >> 1

Array.prototype.rest = function() {
    return this.slice(1);
}
[1, 2, 3].rest(); >> [2, 3]

Array.prototype.isEmpty = function() {
    return this.length == 0;
}
[].isEmpty();    >> true
[1].isEmpty();    >> false

“For the prototypical Array, the Array from which all other Arrays spring forth, create a property called ‘first’, which shall be this function, which returns the first element of the Array…” Just a Biblical way of defining a method for a class.

Open classes is good news, because it’ll make our job of adding map, find, and fold possible, since they’ll be going into the Array class.

Find

find is the easiest, so we’ll start there. Let’s take a look:

Array.prototype.find = function(isAMatch) {
    var matches = [];
    for (i = 0; i < this.length; i++) {
        if (isAMatch(this[i])) {
            matches.push(this[i]);
        }
    }
    return matches;
}

find is a function, and it takes the function isAMatch as a parameter. One of the hallmarks of the functional programming style is that functions are first-class citizens in the language: they can be treated like any other variable, so they can be passed around as parameters, and returned from other functions. [Closures and anonymous functions are also major features.] isAMatch is a function that tells you whether we should include any given element of the Array. Use find like this:

var evens = [1, 2, 3, 4, 5].find(
    function(i) {
        return i % 2 == 0;
    }
);

function isOdd(i) {
    return i % 2 != 0;
}
var odds = [1, 2, 3, 4, 5].find(isOdd);

The first example uses an in-line, anonymous function; the second uses a named function. Both work fine, but here is where we start to see JavaScript’s awkward syntax get in the way. Consider the Ruby version:

# find_all comes pre-defined in Array, via the Enumerable module,
# but this is what it would look like...
class Array
    def find_all
        matches = []
        self.each do |item|        # Ruby says 'self', not 'this'.
            if yield(item)         # yield says "Call the block we were given"
                matches << item    # Stuff item into matches
            end
        end
        return matches
    end
end

evens = [1, 2, 3, 4, 5].find_all { |i|
    i % 2 == 0
}
def isOdd(i)
    i % 2 != 0
end
odds = [1, 2, 3, 4, 5].find_all { |i|
    isOdd(i)
}

In Ruby, every expression returns a value, so return disappears. And Ruby’s blocks mean we don’t need to wrap our match condition inside function(i) { ... }. But Ruby’s find_all won’t take a reference to a method as a parameter:

def isOdd(i)
    i % 2 != 0
end
odds = [1, 2, 3, 4, 5].find_all(isOdd) >> `isOdd': wrong number of arguments (0 for 1) (ArgumentError)

Once you’ve defined a function in JavaScript, you can pass it around by name, like any other variable, but you need that function(i) { ... } syntax around your test. In Ruby, find_all takes a block instead of parameters, so you can’t pass a reference. Given how nice blocks are in Ruby, I guess this can be forgiven, but it’s a little weird.

Fold

Now we’ll get into the recursive guys. find is a pain to implement recursively in JavaScript, so I did it iteratively, but recursion works well for fold and map. Since recursion seems to be more idiomatic in functional languages, we’ll use it here.

I took two shots at fold in JavaScript (I’m learning). Here they are:

Array.prototype.fold_recursive = function(combineFunc, base) {
    if (this.isEmpty()) {      // I added isEmpty, first, and rest, as above
        return base;
    }
    else {
        return combineFunc(
            this.first(),
            this.rest().fold_recursive(combineFunc, base));
    }
}
Array.prototype.fold_iterative = function(combineFunc, tally) {
    if (this.isEmpty()) {
        return tally;
    }
    else {
        return this.rest().fold_iterative(
            combineFunc,
            combineFunc(this.first(),
                        tally));
    }
}

The first is straightforward recursion. If the list is empty, we’re done, so return the base value (zero, if we’re adding). Otherwise, combine the first value with whatever the rest of the items fold up to. [If you have trouble writing recursively, this is the canonical pattern you should probably follow: if done, do base case; else, do this element, then the rest of them.]

The second is a little different. You’ve got a starting base, the tally so far, and a combineFunc that folds each value into the tally. If the list is empty, we’re done, so return the tally. Otherwise, fold the first item into the tally for the rest of the list.

It the first, you hang around, waiting for the answer to the rest of the problem, before you add in your part of the sum. In the second, you push your part of the sum down into the next round of processing, so you don’t have to remember anything. When the answer comes back from the recursive call, it’ll already have your part of the sum in it.

[The first one is a “linear recursive process”, the second is “linear iterative process”, even though both are recursive procedures. If your interest is piqued, check out this SICP page, but it’s not needed for this article. For the rest of this post, I’ll be using the linear recursive version, because it’s conceptually clearer. Thanks to mfp for keeping me honest.]

Here’s how fold is used:

function add(a, b) { return a + b; }  // A handy adding function

Array.prototype.sum_recursive = function() {
    return this.fold_recursive(add, 0);
}
[1, 2, 3].sum_recursive();  >> 6

To sum the elements of an array, we want to fold the numbers together by add-ing them, starting at 0. Easy, isn’t it?

Here are two Ruby versions, based on fold_recursive…one that takes a function (called a “procedure object” in Ruby) as a parameter, one that takes a block:

class Array
    def rest        # We'll define rest, to keep the examples similar
        self[1..-1]
    end

    def fold_w_proc(combineFunc, base)
        if self.empty?
            base
        else
            combineFunc.call(    # "func.call(args)" instead of JavaScript's "func(args)"
                self.first,
                self.rest.fold_w_proc(
                    combineFunc,
                    base)
            )
        end
    end
    def fold_w_block(base, &combineFunc)
        if self.empty?
            base
        else
            combineFunc.call(
                self.first,
                self.rest.fold_w_block(
                    base,
                    &combineFunc)
            )
        end
    end

    def sum_w_proc
        fold_w_proc(lambda { |a, b| a + b }, 0)
    end
    def sum_w_block
        fold_w_block(0) { |a, b| a + b }
    end
end

[1, 2, 3].sum_w_proc    >> 6
[1, 2, 3].sum_w_block    >> 6

Notice how similar fold_w_block and fold_w_proc are to the JavaScript fold_recursive. The thing that differentiates fold_w_block and fold_w_proc is how they’re used. The definitions themselves are nearly identical, except for the order of the parameters. Look at sum_w_proc and sum_w_blocksum_w_block is a bit clearer, isn’t it? But if you use blocks, you lose the ability to pass a function reference as a parameter.

Map

map looks a lot like fold.

Array.prototype.map = function(mapFunc) {
    if (this.isEmpty()) {
        return this;
    }
    else {
        return [mapFunc(this.first())].concat(
                this.rest().map(mapFunc));
    }
}

function cube(i) { return i * i * i; }

[1, 2, 3].map(function(i) { return i * i; });  >> [1, 4, 9]
[1, 2, 3].map(cube);  >> [1, 8, 18]

Again, it’s basic recursion…if we’re out of items, return the empty list (ie, this). Otherwise, make an array of the first mapped item, and concatenate it with the rest of the mapped items. Again, with JavaScript, you can pass your function in-line, or by reference.

Here’s a recursive definition of map in Ruby:

class Array
    def map(&mapFunc)
        if self.empty?
            self
        else
            [mapFunc.call(self.first)] + self.rest.map(&mapFunc)
        end
    end
end

[1, 2, 3].map { |i| i * i }   >> [1, 4, 9]

As before, calling map with a block certainly looks nicer than by passing in functions, but you lose the ability to define a function somewhere, and pass it in by name, like we did with cube in JavaScript.

Wrap-up

If you want to explore functional programming, both JavaScript and Ruby are good candidates. They both have their goods and bads. Up to now, I’ve only used Ruby, but JavaScript certainly has its benefits, and exposure to both balances out my understanding.

I hope that, if you were curious about functional programming before, this was a helpful read. If you’re a functional programmer, and I got something wrong, please let me know…I’m still learning. For instance, I now better understand how recursive processes differ from linear recursive processes.

Why Functional JavaScript?


Published to Invisible Blocks by Dan Bernier January 04, 2008 22:43

I’m teaching myself functional programming (FP). I first noticed it in Ruby, even though it’s been in JavaScript all along. I’m working my way through Structure and Interpretation of Computer Programs (SICP), and The Little Schemer books, so I’m learning Scheme and Lisp too.

When studying FP, I generally use JavaScript and Scheme. My FP examples here are usually in JavaScript:

  • It’s available everywhere, and most programmers are comfortable reading it.
  • It’s closer to Scheme than Ruby is, so the examples translate better. In fact, Douglas Crockford notes: “JavaScript has much in common with Scheme. It is a dynamic language. It has a flexible datatype (arrays) that can easily simulate s-expressions. And most importantly, functions are lambdas. Because of this deep similarity, all of the functions in The Little Schemer can be written in JavaScript.”

I include Ruby or Scheme, though, if it seems appropriate.

I often use the JavaScript Shell, or its big brother, the JavaScript Development environment, because I haven’t found or built a JavaScript REPL as nice as Dr. Scheme.

Performance

Most current JavaScript implementations are slow with recursion and closures…two cornerstones of functional programming.

I don’t worry about this, because my examples are not meant to be dropped into production systems without thought and testing. I write production-ready code at work; here, I play and explore. We do use some functional JavaScript where I work, but it’s where the performance is acceptable, and the imperative alternative would be too unwieldly.

History seems to show that performance is a short-term concern, and better programming techniques are a long-term concern. It also seems that there are no inherent reasons JavaScript is slow; more performant implementations may be in our future.

Why not Haskell or Erlang?

…or OCaml, Scala, F#, Clojure? I’m getting there. SICP and The Little Schemer books are more than enough for me right now.

Continuations: a warm-up


Published to Invisible Blocks by Dan Bernier March 13, 2008 20:53

Continuations and continuation-passing style (CPS) are introduced in The Little Schemer, chapter 8, using collectors: functions that collect values, through being repeatedly redefined. It was a tough chapter for me, but the idea is simple once you get it, so I’d like to leave some help for others. I’ll use Ruby for the examples, with some JavaScript and Scheme at the end.

In languages with first-class functions, you can assign functions to variables, and re-assign those variables. Consider this Ruby example:


func = lambda { |x| puts x }

['a', 'b', 'c'].each { |ch|
    old_func = func
    func = lambda { |x| old_func[x + ch] }
}

func['d']  #=> prints 'dcba'

By re-defining func in terms of old_func, we’re building up a recursive computation. It’s like normal recursion, but approached from the other side — without explicit definitions. Since a Ruby function is a closure, it remembers the value of the variables in scope when it was created; each layer of this recursion holds its own value for ch and old_func. When we call the last func, it sees ch = ‘c’ and x = ‘d’. It concatenates them, and calls its version of old_func…which sees x = ‘dc’ and ch = ‘b’, concatenates them, and passes it to its old_func, and so on.In fact, if we wrote it like this, the execution of all those lambdas would be exactly the same:


func_puts = lambda { |x| puts x }
func_add_a = lambda { |x| func_puts[x + 'a'] }
func_add_b = lambda { |x| func_add_a[x + 'b'] }
func_add_c = lambda { |x| func_add_b[x + 'c'] }
func_add_c['d']  #=> prints 'dcba'

We could calculate factorials this way:


def factorial(n, func)
    if n == 1
        func[1]
    else
        factorial(n - 1, lambda { |i| func[i * n] })
    end
end
factorial(3, lambda { |fact| puts fact })  #=> prints 6
  1. On the first call to factorial, n = 3, and func just prints its argument. But func isn’t called yet…since n isn’t 1, we recurse with n - 1 = 2, and a new function that calls func with its argument i times 3.
  2. On the recurse, n = 2, and func calls the original printer func with its argument i times 3. Since n still isn’t 1, we recurse again, with n - 1 = 1, and a new function that calls our func with its argument i times 2.
  3. On the final round, n = 1, so we (finally!) call func with 1, which…
  4. …calls the previous func with 1 * 2, which…
  5. …calls the original func with (1 * 2) * 3, which…
  6. prints 6.

As factorial recurses, it builds up a recursive tower of func calls. In factorial’s base case, the last (and outermost) func is called, and we begin to climb down the func tower, to its bottom floor, the original func. It’s recursion in two directions.

In case Ruby isn’t your favorite language, here are versions in JavaScript and Scheme:


function factorial(n, func) {
    if (n == 1)
        func(1)
    else
        factorial(n - 1, function(i) {
            func(n * i)
        });
}

factorial(3, function(fact) { print(fact) })
; Too bad WordPress doesn't format Scheme or Lisp!
(define factorial
  (lambda (n func)
    (cond ((= n 1) (func 1))
          (else (factorial (- n 1)
                           (lambda (i) (func (* n i))))))))

; Here, the original func is just an identity function.
(factorial 4 (lambda (fact) fact))

Once this is clear, you can see many other applications:

  • You could find all the even numbers in a list: instead of passing a number to func, pass the list of even numbers, and add each even number in.
  • You could separate the numbers into evens and odds: instead of passing just one list to func, pass two lists, for evens and odds, and add each number to the correct list.
  • You could separate any list of items by any criteria: instead of hard-coding “is even?” into the function, pass a predicate function. (Maybe you want to extract all occurrences of ‘tuna’ from a list of words.)

That should be enough of a warm-up for chapter 8. See you in chapter 9, when they derive the Y-combinator!

Ruby Facets: Symbol.to_proc, Class.to_proc


Published to Invisible Blocks by Dan Bernier March 28, 2008 16:52

One pretty well-know idiom in Ruby, and Facets, is Symbol.to_proc. It lets you turn these:


[1, 2, 3].map { |num| num.next }  #=> [2, 3, 4]

%w[alpha beta gamma].map { |word| word.upcase }
#=> ["ALPHA", "BETA", "GAMMA"]

…into these:


[1, 2, 3].map(&:next)
%w[alpha beta gamma].map(&:upcase)

It’s a nice little trick, though it’s not to everyone’s taste. If you’re already comfortable with Symbol.to_proc, you can skip down to the Class.to_proc section. But if you’re not, it’s worth a minute of your attention to learn it. Read on…

How it’s done

When a method takes a block, you can call yield, to run the block.


def with_a_block(a_param)
    yield
end
with_a_block('param') {
    puts 'in the block'
}

Or, you can name the block as the last parameter to the method, and put an ampersand in front of it. The ampersand makes ruby convert the block to a procedure, by calling to_proc on it. (So any object with a to_proc method can work this way, if you want.) This example works just like the last one:


def named_block(a_param, &blk)
    blk.call
end
named_block('my_param') {
    puts 'in the named block'
}

Symbol’s to_proc method creates a procedure that takes one argument, and sends the symbol to it. Sending a symbol to an object is the same as calling a method on it: object.send(:method) works the same as object.method. In the earlier upcase example, each word is passed to a procedure that calls upcase on it, giving us a list of uppercased strings.


&:upcase
# becomes...
lambda { |obj|
    obj.send(:upcase)
}
# or...
lambda { |obj|
    obj.upcase
}

Class.to_proc

So Symbol.to_proc creates a function that takes an argument, and calls that method on it. Class.to_proc creates a function that passes its argument to its constructor, yielding an instance of itself. This is a welcome addition to the to_proc family.


require 'facets'

class Person
    def initialize(name)
        @name = name
    end
end
names = %w[mickey minney goofy]
characters = names.map(&Person)

puts characters.inspect

&Person
# becomes...
lambda { |obj|
    Person.new(obj)
}

Why it’s nice

  • It’s fewer characters — it semantically compresses your code.
  • It lets you think, makes you think, on a higher level. You think about operations on your data, rather than handling one item at a time. It raises your level of thinking.
  • It works with first-class functions, which are worth understanding. They give you new ways to elegantly solve some problems (well, new to some audiences). They’re not fringe anymore — they’ve been in C# since v2.0.

Trading Space for Speed: Memoizing with Ruby Facets


Published to Invisible Blocks by Dan Bernier April 14, 2008 11:37

Recently, I talked about a faster, cheaper way to calculate Fibonacci numbers. One of the optimizations I made was to remember the value of each Fibonacci number: since F(7) is always 13, instead of recalculating it each time N=7, we can stuff 7 -> 13 into a look-up table for future reference. The function builds up a cheat-sheet, to avoid doing the re-work. It remembers.

This is called memoization, and it’s a nice way to trade memory for performance. But it only works when the function always returns the same answer for a given set of arguments — otherwise it’s first-in wins, forever. This property of a function, returning the same answer for the same args, is called referential transparency.

A Sample Implementation

There are lots of ways you could memoize a function. Hash tables are a natural choice, since they map a key to a value, just like functions map arguments to a value. Even if you implement it differently, a hash table is a good working model for memoization.

Let’s briefly consider factorials. The regular version:


class Unmemoized
    def factorial(n)
        puts n
        if n < 1
            1
        else
            n * factorial(n-1)
        end
    end
end

unmemoized = Unmemoized.new

5.downto(1) { |i| puts "\t#{unmemoized.factorial(i)}" }

…and the memoized version:


class Memoized
    attr_reader :factorial_memo
    def initialize
        @factorial_memo = {}
    end

    def factorial(n)
        puts n
        unless @factorial_memo.has_key? n
            if n < 1
                @factorial_memo[n] = 1
            else
                @factorial_memo[n] = n * factorial(n-1)
            end
        end

        @factorial_memo[n]
    end
end

memoized = Memoized.new

5.downto(1) { |i| puts "\t#{memoized.factorial(i)}" }

puts memoized.factorial_memo.inspect

Printing the hashtable is especially telling: {5=>120, 0=>1, 1=>1, 2=>2, 3=>6, 4=>24} It reads like a look-up table for factorials.

Memoization in Facets

As relatively easy as that example is, it has its drawbacks: we need to track our previous results in a separate variable, the memoization code is mixed up with the actual calculation (the part we care about), we can’t easily use it with other functions, and the pattern only works for functions of one argument. Facets makes memoization trivial, and removes all these issues.


require 'facets/memoize'

class FacetsMemoized
    def factorial(n)
        puts n
        if n < 1
            1
        else
            n * factorial(n-1)
        end
    end

    memoize :factorial # <= HINT
end

facets_memoized = FacetsMemoized.new

5.downto(1) { |i| puts "\t#{facets_memoized.factorial(i)}" }

In case you missed it, this is just like Unmemoized above, except we added line 13, memoize :factorial…that’s it. Just like attr_reader and friends, you can pass a list of symbols to memoize, and it’ll work on functions with any number of arguments:


require 'facets/memoize'

class MemoizedMath
    def add(n, m)
        n + m
    end
    def mult(n, m)
        n * m
    end
    memoize :add, :mult
end

When You Might Use Memoization, and What to Avoid

There are a number of places where this is useful: calculating a value by successive approximation, finding the path to the root node in an immutable tree structure, finding the Nth number in a recursively-defined series, even simple derived values (like ‘abc’.upcase). In general, a function is a good candidate if it only looks at its arguments (no global, class, or member variables, no files or databases) — especially if those arguments are immutable.

Relying on side-effects (printing to standard out, writing to a database or file, or updating a variable) in memoized methods is a bad idea: they’ll only happen the first time your method is called with those arguments, which is probably not what you intend. (Unless you’re printing the arguments to illustrate how memoizing works.) On the other hand, relying on side-effects is generally a bad idea anyway. Even if you don’t use a functional programming language, you can still benefit from minimizing state changes.

Further Reading

If memoization sounds interesting to you, you might like Oliver Steele’s article about memoizing JavaScript functions. If you’re curious about immutability, you might like this Joshua Bloch interview. If you’re interested in functional programming, there are worse places to start than the excellent Structure and Interpretation of Computer Programs. And of course, there’s more where that came from, in Ruby Facets.

F# for Testing and Analysis at Code Camp 11 New England


Published to Rick Minerich's Development Wonderland by Richard Minerich March 26, 2009 20:18

At this Saturday’s Code Camp I’ll be giving a brand new presentation on using F#.  The goal of this presentation is to have those attending leave with an idea of what F# can help them achieve today as well as instill a desire to know more.  This post contains my presentation materials as well as links to additional information on the topics covered.

(Slide and code links will be updated soon.)

 

Presentation Details

F# for Testing and Analytics will be held in the TBC (Technical Briefing Center) at 10:30am.

New England Code Camp 11 Information
Download Presentation Slides
Download Real World Example Code Sample

I’ve been thinking quite a lot lately on the best way to get developers excited about F#.  By focusing less on the language’s details and more on what the language can help achieve I hope to impress upon those attending why F# is worth the effort.  The preliminary structure of the talk is as follows::

  • Introduction
    • Announcing the New England F# User Group 
  • Why F#?
    • Time Savings
    • Readability
    • Code Exploration
    • Robust Software
    • Visual Analytics
  • F# Testing Toolbox
    • xUnit.NET
    • TestDriven.NET and NCover
    • NaturalSpec
    • FsCheck
    • FsStory
  • A Real World Example
    • Exploring the Problem Space
    • Collect, Analyze, Report
    • Visualizing Data

Presentation Influences
John Hughes’s Paper: Why Functional Programming Matters
John Hughes’s Talk: FP – A Secret Weapon for Software Testing
Matthew Podwysocki’s 7 Part Series: Functional Programming Unit Testing

 

Announcing the New England F# User Group 

I’m proud to announce that we will be holding our first New England F# User Group meeting on Monday April 6th, from 6:30pm to 8:30pm.  It will be held at the aptly named Microsoft NERD center.  I hope to see you there.

Visit the F# User Group Homepage for more information.

 

xUnit.NET

“About a year ago it became clear to myself and Brad Wilson that there were some very clear patterns of success (and failure) with the tools we were using for writing tests. Rather than repeating guidance about "do X" or "don't do Y", it seemed like it was the right time to reconsider the framework itself and see if we could codify some of those rules.”

xUnit.NET Homepage

Learn More about xUnit.NET
Matthew Podwysocki’s The Unit Testing Story in F# Revisited
Jim Burger’s Unit testing in F# with xUnit.NET
Harry Pierson’s Practical F# Parsing: Unit Testing

 

TestDriven.NET and NCover

“TestDriven.NET is a zero friction unit testing add-in for Microsoft Visual Studio .NET. The current release of TestDriven.NET supports multiple unit testing frameworks including NUnit, MbUnit and MS Team System and is fully compatible with all versions of the .NET Framework.”

TestDriven.NET Homepage (Includes a free version of NCover)
NCover Homepage

Learn More about TestDriven.NET and NCover
Matthew Podwysocki’s F# + TestDriven.NET + xUnit = Win 
Matthew Podwysocki’s FP Unit Testing Part 4 – Code Coverage

 

NaturalSpec

“The idea of NaturalSpec is to give domain experts the possibility to express their scenarios directly in compilable Unit Test scenarios by using a Domain-specific language (DSL) for Unit Tests. NaturalSpec is completely written in F# – but you don’t have to learn F# to use it. You don’t even have to learn programming at all.”

NaturalSpec Homepage

Learn More about NaturalSpec
Steffen Forkmann’s “Getting Started” with NaturalSpec
Steffen Forkmann’s Testing QuickSort with NaturalSpec
Steffen Forkmann’s Using NaturalSpec to create a spec for C# projects

 

FsCheck

“FsCheck is a tool for testing .NET programs automatically. The programmer provides a specification of the program, in the form of properties which functions, methods or objects should satisfy, and FsCheck then tests that the properties hold in a large number of randomly generated cases.”

FsCheck Homepage

Learn More about FsCheck
Claudio Cherubino’s Random testing in F# with FsCheck
Matthew Podwysocki’s FP Unit Testing Part 2 – QuickCheck and FsCheck
Kurt Schelfthout’s FsChecking dnAnalytics Part 1, Part 2 and Part 3

 

FsStory

“FsStory is a library for writing executable user stories in F#. FsStory enables the developer to write user story scenarios (in Given/When/Then form) in F# code.”

FsStory Homepage

Learn More about FsStory
Gustaf Nilsson Kotte’s Fluent language in FsStory
Gustaf Nilsson Kotte’s FsStory, executable stories in F#

F# for Testing and Analysis at Code Camp 11 New England


Published to Rick Minerich's Development Wonderland by Richard Minerich March 27, 2009 22:36

At this Saturday’s Code Camp I’ll be giving a brand new presentation on using F#.  The goal of this presentation is to have those attending leave with an idea of what F# can help them achieve today as well as instill a desire to know more.  This post contains my presentation materials as well as links to additional information on the topics covered.

 

Presentation Details

F# for Testing and Analytics will be held in the TBC (Technical Briefing Center) at 10:30am.

New England Code Camp 11 Information

Download Presentation Slides: F# for Testing and Analysis.pdf

I’ve been thinking quite a lot lately on the best way to get developers excited about F#.  By focusing less on the language’s details and more on what the language can help achieve I hope to impress upon those attending why F# is worth the effort.  The preliminary structure of the talk is as follows::

  • Introduction
    • Announcing the New England F# User Group 
  • Why F#?
    • Time Savings
    • Readability
    • Code Exploration
    • Robust Software
    • Power
  • F# Testing Toolbox
    • xUnit.NET
    • TestDriven.NET and NCover
    • NaturalSpec
    • FsCheck
  • A Real World Example
    • Exploring the Problem Space
    • Collect, Analyze, Report
    • Visualizing Data

Presentation Influences
John Hughes’s Paper: Why Functional Programming Matters
John Hughes’s Talk: FP – A Secret Weapon for Software Testing
Matthew Podwysocki’s 7 Part Series: Functional Programming Unit Testing

 

Announcing the New England F# User Group 

I’m proud to announce that we will be holding our first New England F# User Group meeting on Monday April 6th, from 6:30pm to 8:30pm.  It will be held at the aptly named Microsoft NERD center.  I hope to see you there.

Visit the F# User Group Homepage for more information.

 

xUnit.NET

“About a year ago it became clear to myself and Brad Wilson that there were some very clear patterns of success (and failure) with the tools we were using for writing tests. Rather than repeating guidance about "do X" or "don't do Y", it seemed like it was the right time to reconsider the framework itself and see if we could codify some of those rules.”

xUnit.NET Homepage

Learn More about xUnit.NET
Matthew Podwysocki’s The Unit Testing Story in F# Revisited
Jim Burger’s Unit testing in F# with xUnit.NET
Harry Pierson’s Practical F# Parsing: Unit Testing

 

TestDriven.NET and NCover

“TestDriven.NET is a zero friction unit testing add-in for Microsoft Visual Studio .NET. The current release of TestDriven.NET supports multiple unit testing frameworks including NUnit, MbUnit and MS Team System and is fully compatible with all versions of the .NET Framework.”

TestDriven.NET Homepage (Includes a free version of NCover)
NCover Homepage

Learn More about TestDriven.NET and NCover
Matthew Podwysocki’s F# + TestDriven.NET + xUnit = Win 
Matthew Podwysocki’s FP Unit Testing Part 4 – Code Coverage

 

NaturalSpec

“The idea of NaturalSpec is to give domain experts the possibility to express their scenarios directly in compilable Unit Test scenarios by using a Domain-specific language (DSL) for Unit Tests. NaturalSpec is completely written in F# – but you don’t have to learn F# to use it. You don’t even have to learn programming at all.”

NaturalSpec Homepage

Learn More about NaturalSpec
Steffen Forkmann’s “Getting Started” with NaturalSpec
Steffen Forkmann’s Testing QuickSort with NaturalSpec
Steffen Forkmann’s Using NaturalSpec to create a spec for C# projects

 

FsCheck

“FsCheck is a tool for testing .NET programs automatically. The programmer provides a specification of the program, in the form of properties which functions, methods or objects should satisfy, and FsCheck then tests that the properties hold in a large number of randomly generated cases.”

FsCheck Homepage

Learn More about FsCheck
Claudio Cherubino’s Random testing in F# with FsCheck
Matthew Podwysocki’s FP Unit Testing Part 2 – QuickCheck and FsCheck
Kurt Schelfthout’s FsChecking dnAnalytics Part 1, Part 2 and Part 3

 

FsStory

“FsStory is a library for writing executable user stories in F#. FsStory enables the developer to write user story scenarios (in Given/When/Then form) in F# code.”

FsStory Homepage

Learn More about FsStory
Gustaf Nilsson Kotte’s Fluent language in FsStory
Gustaf Nilsson Kotte’s FsStory, executable stories in F#

As a FP Ambassador - F# for Testing and Analysis at Code Camp 11


Published to Rick Minerich's Development Wonderland by Richard Minerich March 19, 2009 16:00

Over the last six months I’ve given variations on the same F# presentation on six separate occasions.  Each time I’ve gotten a similar response: enthusiasm from a small percentage of the audience and glazed-over stares from the majority.  In retrospect it seems obvious that I’ve been missing one of the major tenets of making great presentations, know thy audience.  It’s time for a new approach.

 

Information Overload

When thinking about how to get people excited about F# I immediately jumped to the learning format that I found the most exciting.  There was no time in my life when I was as overwhelmed by information like I was working on my Computer Science degree at UMass Amherst and I loved every minute of it.  When I started out, it seemed that using a university lecture as a model was the best possible format for sharing this kind of information.

I’ve since come to realize that this style of soaking the audience with “a fire hose of information” is a poor format for Code Camps.  While using this technique, I could see people turning off one by one as they became overloaded with information.  This is not in the spirit of code camp which aims to be a much more laid back kind of experience. 

 

As a FP Ambassador

Let’s invert perspectives and think about what an audience member would want.  When a person comes to a Code Camp presentation, it’s likely to be one of their first times being exposed to the topic being presented.  They don’t want to be taught as if they were in a classroom.  Instead, they want to be exposed to new and exciting information.  If their interest is piqued, they will seek details later.

So, instead of focusing on the details of F#, this new presentation will be built around the goal of instilling five key ideas to the audience:

It must be understood that almost every Code Camp attendee will have had little or no exposure to functional programming.  To many attendees, to be presenting on F# is to be an ambassador from the strange and nebulous functional programming world.  Instead of building walls of information, the goal should be to instead focus on connecting with the audience on the benefits of functional programming.

 

Planned Talk Structure

  • Depending on an Audience Poll, Broad Concepts
  • Testing with F#
    • nUnit Examples (as a baseline)
    • xUnit Examples
    • FsStory Examples
  • Analysis with F# (A Real Example From Atalasoft)
    • Using The F# Interactive Window To Build Tests
    • Data Collection
    • Visualizing Data
  • Conclusion
    • Why F#?

More details will follow soon.

As a FP Ambassador - F# for Testing and Analysis at Code Camp 11


Published to Rick Minerich's Development Wonderland by Richard Minerich March 19, 2009 16:00

Over the last six months I’ve given variations on the same F# presentation on six separate occasions.  Each time I’ve gotten a similar response: enthusiasm from a small percentage of the audience and glazed-over stares from the majority.  In retrospect it seems obvious that I’ve been missing one of the major tenets of making great presentations, know thy audience.  It’s time for a new approach.

 

Information Overload

When thinking about how to get people excited about F# I immediately jumped to the learning format that I found the most exciting.  There was no time in my life when I was as overwhelmed by information like I was working on my Computer Science degree at UMass Amherst and I loved every minute of it.  When I started out, it seemed that using a university lecture as a model was the best possible format for sharing this kind of information.

I’ve since come to realize that this style of soaking the audience with “a fire hose of information” is a poor format for Code Camps.  While using this technique, I could see people turning off one by one as they became overloaded with information.  This is not in the spirit of code camp which aims to be a much more laid back kind of experience. 

 

As a FP Ambassador

Let’s invert perspectives and think about what an audience member would want.  When a person comes to a Code Camp presentation, it’s likely to be one of their first times being exposed to the topic being presented.  They don’t want to be taught as if they were in a classroom.  Instead, they want to be exposed to new and exciting information.  If their interest is piqued, they will seek details later.

So, instead of focusing on the details of F#, this new presentation will be built around the goal of instilling five key ideas to the audience:

It must be understood that almost every Code Camp attendee will have had little or no exposure to functional programming.  To many attendees, to be presenting on F# is to be an ambassador from the strange and nebulous functional programming world.  Instead of building walls of information, the goal should be to instead focus on connecting with the audience on the benefits of functional programming.

 

Planned Talk Structure

  • Depending on an Audience Poll, Broad Concepts
  • Testing with F#
    • nUnit Examples (as a baseline)
    • xUnit Examples
    • FsStory Examples
  • Analysis with F# (A Real Example From Atalasoft)
    • Using The F# Interactive Window To Build Tests
    • Data Collection
    • Visualizing Data
  • Conclusion
    • Why F#?

More details will follow soon.

F# for Testing and Analysis at Code Camp 11 New England


Published to Rick Minerich's Development Wonderland by Richard Minerich March 27, 2009 22:36

At this Saturday’s Code Camp I’ll be giving a brand new presentation on using F#.  The goal of this presentation is to have those attending leave with an idea of what F# can help them achieve today as well as instill a desire to know more.  This post contains my presentation materials as well as links to additional information on the topics covered.

 

Presentation Details

F# for Testing and Analytics will be held in the TBC (Technical Briefing Center) at 10:30am.

New England Code Camp 11 Information

Download Presentation Slides: F# for Testing and Analysis.pdf

I’ve been thinking quite a lot lately on the best way to get developers excited about F#.  By focusing less on the language’s details and more on what the language can help achieve I hope to impress upon those attending why F# is worth the effort.  The preliminary structure of the talk is as follows::

  • Introduction
    • Announcing the New England F# User Group 
  • Why F#?
    • Time Savings
    • Readability
    • Code Exploration
    • Robust Software
    • Power
  • F# Testing Toolbox
    • xUnit.NET
    • TestDriven.NET and NCover
    • NaturalSpec
    • FsCheck
  • A Real World Example
    • Exploring the Problem Space
    • Collect, Analyze, Report
    • Visualizing Data

Presentation Influences
John Hughes’s Paper: Why Functional Programming Matters
John Hughes’s Talk: FP – A Secret Weapon for Software Testing
Matthew Podwysocki’s 7 Part Series: Functional Programming Unit Testing

 

Announcing the New England F# User Group 

I’m proud to announce that we will be holding our first New England F# User Group meeting on Monday April 6th, from 6:30pm to 8:30pm.  It will be held at the aptly named Microsoft NERD center.  I hope to see you there.

Visit the F# User Group Homepage for more information.

 

xUnit.NET

“About a year ago it became clear to myself and Brad Wilson that there were some very clear patterns of success (and failure) with the tools we were using for writing tests. Rather than repeating guidance about "do X" or "don't do Y", it seemed like it was the right time to reconsider the framework itself and see if we could codify some of those rules.”

xUnit.NET Homepage

Learn More about xUnit.NET
Matthew Podwysocki’s The Unit Testing Story in F# Revisited
Jim Burger’s Unit testing in F# with xUnit.NET
Harry Pierson’s Practical F# Parsing: Unit Testing

 

TestDriven.NET and NCover

“TestDriven.NET is a zero friction unit testing add-in for Microsoft Visual Studio .NET. The current release of TestDriven.NET supports multiple unit testing frameworks including NUnit, MbUnit and MS Team System and is fully compatible with all versions of the .NET Framework.”

TestDriven.NET Homepage (Includes a free version of NCover)
NCover Homepage

Learn More about TestDriven.NET and NCover
Matthew Podwysocki’s F# + TestDriven.NET + xUnit = Win 
Matthew Podwysocki’s FP Unit Testing Part 4 – Code Coverage

 

NaturalSpec

“The idea of NaturalSpec is to give domain experts the possibility to express their scenarios directly in compilable Unit Test scenarios by using a Domain-specific language (DSL) for Unit Tests. NaturalSpec is completely written in F# – but you don’t have to learn F# to use it. You don’t even have to learn programming at all.”

NaturalSpec Homepage

Learn More about NaturalSpec
Steffen Forkmann’s “Getting Started” with NaturalSpec
Steffen Forkmann’s Testing QuickSort with NaturalSpec
Steffen Forkmann’s Using NaturalSpec to create a spec for C# projects

 

FsCheck

“FsCheck is a tool for testing .NET programs automatically. The programmer provides a specification of the program, in the form of properties which functions, methods or objects should satisfy, and FsCheck then tests that the properties hold in a large number of randomly generated cases.”

FsCheck Homepage

Learn More about FsCheck
Claudio Cherubino’s Random testing in F# with FsCheck
Matthew Podwysocki’s FP Unit Testing Part 2 – QuickCheck and FsCheck
Kurt Schelfthout’s FsChecking dnAnalytics Part 1, Part 2 and Part 3

 

FsStory

“FsStory is a library for writing executable user stories in F#. FsStory enables the developer to write user story scenarios (in Given/When/Then form) in F# code.”

FsStory Homepage

Learn More about FsStory
Gustaf Nilsson Kotte’s Fluent language in FsStory
Gustaf Nilsson Kotte’s FsStory, executable stories in F#